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Wanted: Weapons of Fate Review (Xbox 360)

Posted by Alex Element457 Ramirez, Apr 08, 2009 09:13

Diving onto my desk early last week, I was less than enthralled about reviewing Wanted: Weapons of Fate. I’ve never read the graphic novel and I had no intentions of doing so after seeing the movie. That is, until I played the game. Completely reshaping the way I view the Wanted universe, Weapons of Fate is, by no means, the greatest game ever, but the game is certainly something that you shouldn’t brush off just because of your past experiences with the movies or the graphic novels.

Picking up where the movie left off, Weapons of Fate features a brand new story and all the charm that at least made the movie entertaining to watch. In this game, however, you’ll not only get to play as Wesley, but you’ll also get to play his late father, Cross, through a series of flashback missions. Luckily, the flashback missions don’t feel tacked on, and the perspective from a different timeframe really helps move and give depth to the already engrossing story.

Within moments of playing the game, you’ll have already noticed what sets Wanted: Weapons of Fate apart from other third-person shooters. The game’s special moves, such as curving bullets or its version of “bullet time”, all feel like genuine aspects of the gameplay and not just elements they had to use. Plus the game’s cover system is an immense success. Making full use of the environment, items are scattered throughout the game’s nine levels, and the game does a great job of allowing you to move from cover to cover. Honestly, it’s probably the best the cover system I’ve ever seen in a game. The game’s sensitivity, no matter how you change, does feel a bit off, but I honestly lost myself in the engrossing gameplay so many times that I just completely forgot all about it.

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Our Rating for Wanted: Weapons of Fate Review (Xbox 360)
7.0 Replay
There’s not a lot of reason to come back and play through the title but, for some reason, I feel compelled to do so.
8.0 Graphics
Everything in the game looks great, especially the environment, but the “fuzzy” picture will keep you from enjoying the graphics as much as you should.
6.0 Sound
I didn’t even really notice the game’s soundtrack, and I had a few problems with the voiceovers, but a few other aspects of the game’s sound design at least make it bearable.
9.0 Gameplay
Utilizing the “special powers” of the Wanted universe is an absolute blast, and the cover system utilized in Weapons of Fate is perhaps the best I’ve seen in any game to date.
0.1 Multiplayer/Online Content
N/A - But sounds like it could be really fun if they were to implement it -Ed.
8.0 Overall
Whether if you are a fan of the Wanted universe or not, you owe it to yourself to play this amazingly fun game.

Rating: 5.0, votes: 1


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