Unity Contest Winners Announced

No Comment 14 Views

Today at the Unite conference,   Unity Technologies, the leading provider of the multi-platform game development platform for Web, PC, Mac, Wii and iPhone, announced the award winners of its third annual contest.  This year, there were 129 submissions, twice the number of submissions last year, spanning four categories: Best Overall, Best iPhone Game, Best Visual Design and Best Technical Achievement; prizes totaled $9,500.

"We’re continuing to see professional console-quality content as well as entries that are a little more experimental, a little more edgy and arty," said Nicholas Francis, Chief Creative  Officer at Unity Technologies. "It’s great that people are pushing this envelope a bit more, and for us that’s an exciting part of making a tool.  There is this box that we think people are going to  play in, and people just keep breaking out of that to make content that completely takes us by surprise."

T he award winners in each category are:

Best Overall:

Winner: Max & the Magic Marker, developed by Press Play

Runner Up: Lego Star Wars: Quest for R2-D2, developed by Three Melons

Finalist: Paper Moon, developed by Infinite Ammo

Finalist: Monospace, developed by Nonverbal (Daniel Lutz)

Finalist: EnerCities, developed by Paladin Studios

Best iPhone Game:        

Winner: Monospace, developed by Nonverbal (Daniel Lutz)

Runner Up: Samurai: Way of the Warrior, developed by Mad Finger Games

Finalist: Snake Galaxy, developed by DigDog

Finalist: Battle Bears, developed by SkyVu Pictures & Blackish

Finalist: Touch KO, developed by Adam and Matt Mechtley

Best Visual Design:

Winner: Doppelscope, developed by Tobias Baumann

Runner Up: Blush, developed by Flashbang Studios

Finalist: Choma, developed by Knife Media

Finalist: Max & the Magic Marker, developed by Press Play

Finalist: Paper Moon, developed by Infinite Ammo

Best Technical Achievement:

Winner: Blush, developed by Flashbang Studios

Runner Up: Max & the Magic Marker, developed by Press Play

Finalist: Time Donkey, developed by Flashbang Studios

Finalist: Touch KO, developed by Adam and Matt Mechtley

Finalist: Super Volei Brasil 2, developed by Aquiris

For more information about the awards, visit  http:// unity3d.com/contest/ .

In : PC

About the author

Leave a Reply

Your email address will not be published. Required fields are marked (required)

What is 8 + 14 ?
Please leave these two fields as-is:
IMPORTANT! To be able to proceed, you need to solve the following simple math.
Trending Now