The only reason to put out a 90-minute demo months after the game’s launch is to remind people that the game is available. That generally means they think they can get more sales that they haven’t been getting. I checked and they were not in the top 20 in the UK last week and even Dante’s Inferno made it at number nine, number nine, number nine...
Personally, I enjoy the game. See the GDN review.
Gamers will be able to get to grips with Darksiders’ true essence in the upcoming release of a 90-minute game demo for Xbox 360 and PlayStation 3 based on THQ Inc.’s critically acclaimed action-adventure game.
The demo contains the entire first dungeon encounter from the game, the sprawling Twilight Cathedral. This engaging and challenging level contains dozens of puzzles for players to solve, new pieces of equipment to discover and epic boss battles against the monstrous demon Jailer and the savage bat-winged Tiamat. Representing a cross section of Darksiders’ key features, the demo will take approximately 90 minutes to complete for the average player. The demo will become available to download from Xbox LIVE and PlayStation Network on 25 February.
David Adams, General Manager of Vigil Games commented:
“We are really pumped to be bringing a playable demo for Darksiders to Xbox 360 and PlayStation3. We really wanted to give gamers a true idea of the variety of gameplay that the game offers and so rather than just making a standard 20-minute demo version of the first few levels, we decided to give away this massive level and reveal the true essence of the game.”
Darksiders is now available at retail outlets worldwide for the Xbox 360 video game and entertainment system from Microsoft and PlayStation 3 computer entertainment system for a suggested retail price of £49.99.
Now I’ve played that level and Tiamat is about the worst boss they could have chosen because, well, she’s a pain in the... Though of course, that might be where the majority of the 90 minutes is, trying to defeat her.