StarCraft 2 Million (in sales)

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Blizzard Entertainment, Inc. today announced that StarCraft II: Wings of Liberty achieved a day-one sales milestone of more than 1 million copies sold worldwide, making it the best-selling PC game of 2010 within its first 24 hours of availability.* The game went on to sell a total of more than 1.5 million copies in its first 48 hours, setting the record for fastest-selling strategy game of all time.*

StarCraft II: Wings of Liberty was released simultaneously in North America, Europe, South Korea, Australia, New Zealand, Russia, Brazil, Chile, Argentina, Singapore, Indonesia, Malaysia, Thailand, the Philippines, and the regions of Taiwan, Hong Kong, and Macau on July 27. More than 8,000 stores throughout the world opened their doors at midnight to celebrate the release, and Blizzard Entertainment developers were present at several locations to commemorate the event with players and sign copies of the game.

StarCraft II: Wings of Liberty is the sequel to Blizzard Entertainment’s 1998 hit StarCraft, which has been hailed by players and critics worldwide as one of the top real-time strategy games of all time. Sporting a vibrant 3D-graphics engine, StarCraft II once again centers on the clash between the protoss, terrans, and zerg, with each side deploying legions of veteran, upgraded, and new unit types. Unparalleled online play for StarCraft II is available through a new version of Battle.net, Blizzard Entertainment’s world-renowned gaming service. Battle.net has been redesigned from the ground up to be the premier online gaming destination for Blizzard gamers, with several enhancements and new features, such as voice communication, cloud file storage, leagues and ladders, achievements, stat-tracking, and more.

The solo campaign for StarCraft II: Wings of Liberty continues the epic saga where it left off in StarCraft: Brood War. The story line chronicles the exploits of marshal-turned-rebel-leader Jim Raynor and features both familiar faces and new heroes. Players are able to tailor the experience, choosing their own mission path and selecting technology and research upgrades to suit their playing style throughout the 29-mission campaign. Several challenge-mode mini-games are also included, with focused goals designed to ease players into the basics of multiplayer strategies.

In : PC

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