Steam Updates and Releases 09 April 2011

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Now Available - Armada 2526

Armada 2526 is now available on Steam and is 10% off for the first week to celebrate it’s release!

Armada 2526 is a strategy game where you guide one of 12 races on their first interstellar journey from a single planet, until it becomes a mighty pan-galactic empire.

10% off ends April 15th, 10am Pacific Time.


Pre-Purchase Now - Dungeon Siege III

Pre-Purchase Dungeon Siege III and receive receive single player versions of Dungeon Siege and Dungeon Siege II to play now!

For centuries legionnaires have protected the nation of Ehb until they were betrayed and all but driven to the brink of extinction. Now that evil has returned to Ehb the people turn to the few remaining Legionnaires for the protection of the past. As an heir to the legion will you accept this plea for help? How it will all be resolved is up to you!

Dungeon Siege III is an Action RPG that seamlessly blends intuitive fast-paced gameplay, a robust RPG system featuring a large selection of abilities, loot galore and the depth of story Square-Enix and Obsidian Entertainment are known for creating. Players will be able to adventure by themselves, on the couch with friends, or online in a fully multiplayer experience.


Now Available - Anomaly: Warzone Earth

Anomaly: Warzone Earth is now available on Steam and is 10% off for the first week to celebrate it’s release!

Anomaly: Warzone Earth is mixture of action and strategy in a reversed tower defence formula. Choose the right squad and route as you battle your way through different alien tower new steam 09 april 11defenses and attempt to recapture Earth.

10% off ends April 15th, 10am Pacific Time.


IL-2 Sturmovik: Cliffs of Dover Update Released

Thank you for purchasing Cliffs of Dover! If you have previously purchased our sims, you should know that they are a constant work in progress. We as a team are proud of the fact that we continuously support, expand and improve on our releases. We hope, with your support, to continue this tradition and to help the series grow in the coming years.

The current patch contains the following changes:

DRM
* Solidshield protection was removed from the game. The game no longer requires a second authentication key. Cliffs of Dover only needs to be authenticated once with a single key during first install.
NOTE: this action is automatic and does not require any action from the player.

GRAPHICS
* Significantly optimized buildings. Performance gain is less noticeable on above-recommended specs;
* Removed momentary freezes caused by trees and other vegetation; also changed the way far-away trees are generated;
* Improved block loading, i.e. the periodic loading of 8x8km terrain blocks as the player moves about the terrain. Performance gain is most noticeable on above-recommended specs;
* Expanded the resolution selection in Video Options to include non-native options;
* Streamlined cockpit render. Also made sure that stars and other bright objects no longer shine through the cockpit at night.

AIRCRAFT
* Removed “rubber bands” from player aircraft that made its movement smoother by delaying graphical representation of the plane behind its physical position, with the rare unintended consequence of making tracers appear to fly out sideways;
* Reworked aircraft visual fx and added some new ones, such as new MG131 hit FX;
* Improved performance in FM module by 0,001%;
* Turned on cockpit gauges in the FIAT G.50;
* Fixed fps drop when zooming in on a bomber formation;
* Added a special penalty to aircraft with large parts of wing missing. Though this is less realistic, this will address most common misconceptions while we work on even more accurate wing calculations specifically for this scenario;
* Fixed issue when missing control surfaces could still control aircraft;
* Fixed some damage visuals on FIAT G.50;
* Fixed FIAT G.50 visual and control animations;
* Fixed FIAT G.50 receiving too much lift despite wing damage;
* Fixed FIAT BR.20 radiator flaps disappearing in rare cases;
* Fixed Blenheim propellers and turret visuals;
* Fixed some He 115 visuals;
* When a He 115 loses a float, the physical behaviour model will no longer lose a marble;
* He-115 nose gunner will no longer attempt to hang out of a detached nose section;
* Fixed a visual issue with the Hurricane radiator flap;
* Ju 87 floor window no longer affects the sea;
* Fixed minor visual details in the He-111;
* Damaged Wellingtons will no longer occasionally disappear at a distance;
* Sunderland’s top turret will always behave properly when the plane is broken in half;
* Fixed an issue when engine controls could fail to react to user input for 2 seconds after mission start with Anthropomorphic Control switched to ON;
* Fixed an issue when the Bf 109 on Anthropomorphic Control with Complex Engine Management would also lock other controls;
* You will now see overspeed FX and damage when expected;
* Bumped up engine radiator drag to more realistic levels;
* Exposed bulkheads left after engine detachent on 2-motors will now produce significantly more drag;
* Adjusted magnetic compass damping to match the characteristics of a Soviet A-4 compass, as many were unhappy with its present wobbling;
* Fixed minor Bf 109 damage visuals;
* Reduced Bf 109 flaps deployment time to 25 seconds.

MISC
* Redesigned multiplayer client and server GUI;
* Fixed multiplayer server search;
* Added Voice and Music volume control options in Sound Options;
* Made multiple other fixes to the sound engine;
* Cleaned out some stuff being stored in memory, putting less stress on lower-end machines, especially running DX9;
* Changed bail-out camera sequence for the player;
* Captured AWOL location labels in Full Mission Builder and put them back to work;
* Fixed some erroneous location labels around the map;
* Made numerous changes to localization texts;

WHAT TO EXPECT FOR US IN THE COMING DAYS AND WEEKS:
* SLI and Crossfire support;
* Improved multicore support;
* Additional optimization;
* New multiplayer maps;
* Additional variants of existing aircraft;
* New missions and campaigns!


Left 4 Dead 2 Update Released

Updates to Left 4 Dead 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Left 4 Dead 2

  • Encore mutation: Last Man On Earth
  • Fixed some missing particle declarations for the Cold Stream campaign

The following map fixes are the first of a series of exploit fixes coming. These will appear on the Xbox 360 in a future update.

Dark Carnival: The Fairgrounds

  • Survivors can longer get onto the elevated track.
  • Infected players can no longer block the carousel gate.

Dark Carnival: The Coaster

  • Survivors can no longer skip the roller coaster crescendo event
  • Survivor can no longer use shortcuts on the roller coaster

The Parish: The Park

  • Survivors can no longer skip the bus station crescendo event

The Parish: The Cemetery

  • Survivors can no longer skip interiors by jumping over a fence or getting onto rooftops

Team Fortress 2 Update Released

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Team Fortress 2

  • Ended the Japan charity drive
  • Added 9 new hats and 1 new bear

Flight Control HD Update Released

Updates to Flight Control HD have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

  • Friends leaderboard now only shows immediate friends.
  • Improved support for tablet and touchscreen input.
  • Fixed an issue that could prevent the game from starting in Windows XP SP2 and later.
  • If required, the game now recommends users update their video card drivers.
  • Various minor art tweaks and bug fixes.
In : PC

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