Some new features are rolling out over at iRacing.com and we’ve got a sort of loose schedule of the major features that they’re working on getting out to online racing fans.
New this Spring:
- Early preview of Dave Kaemmer’s new tire model available on the new NASCAR Nationwide car (June 2011).
- Launch of in-game awards program – over 50 different participation awards members can earn.
- Night racing on road courses using headlights beginning with Sebring International Raceway and the V8 Supercar, Mazda MX5 Cup & Roadster, Corvette C6.R, Riley Daytona Prototype, Pontiac Solstice, VW Jetta TDI Cup and Mustang Challenge race cars.
- New NASCAR “Nationwide” stock car – race the car you watch on Saturdays.
- Okayama International Circuit (Japan) – the first of several tracks from the island nation.
- New telemetry output for the data hungry racers.
- Private league racing enhancements including: reduced pricing, advanced scheduling, new race session options and additional grid spots to virtually every track.
- Graphic and shader upgrades in-game for more lifelike visuals.
- Complete graphical overhaul of the Skip Barber FSB2000 race car – updating our first car to current standards.
- Opening practice sessions to all license levels (excluding Pro Series).
- Enhanced pitting and damage repair for all cars.
- Preferred/custom car numbers.
- Improved accuracy of the model of physical track surface to match the laser scanned data better than ever before.
- New Tire Model for all cars.
- Enhanced aero model for improved drafting and more realistic downforce characteristics.
- Heat/Tournament racing for private leagues/sessions.
- Driver aids available for private leagues and Rookie series (ABS brakes, traction control, driving line, steering aids, etc.).
- Enhancements of new sound system.
- Endurance racing and driver swaps.
- Suzuka Circuit (Japan).
- Iowa Speedway (USA)
- Ford GT race car.
- Honda LMP ARX-01C race car.
- Live pop-up chat on member site.