Steam Updates and Releases 21 June 2011

No Comment 49 Views

All sorts of new stuff on Steam today including Magicka DLC packs, and an update along with the daily deal, midweek madness and some big on steam 21-06-11

Now Available! Ironclads: Chincha Islands War 1866, Anglo Russian War 1866, and Schleswig War 1864 - 10% Off

Posted: 21 Jun 2011 02:43 PM PDT

Ironclads: Chincha Islands War 1866, Ironclads: Anglo Russian War 1866, and Ironclads: Schleswig War 1864 from Strategy First are now available on STEAM.

Enjoy 10% off the individual Ironclad titles or 15% off the Ironclads Collection until June 28th, 2011. The Ironclads Collection includes:

Ironclads: Chincha Islands War 1866
Ironclads: Anglo Russian War 1866
Ironclads: Schleswig War 1864
Ironclads: American Civil War
Ironclads: High Seas

Already own one of the Ironclad titles on Steam? No problem! If you purchase the Ironclads Collection you can give away any of the Ironclad games already owned in your account.

New Release - Magicka DLC’s

Posted: 21 Jun 2011 02:18 PM PDT

Four all-new Magicka DLC’s are now available on Steam!

Additionally, the free PVP update is now available to all Magicka owners. This update includes:

  • Entirely new player vs player game mode (with 3 different PvP modes)
  • 2 New PvP maps
  • 1 New robe (Reservoir Wizards)
  • Various balancing and improvements

New to Magicka? Get up to speed with the Magicka Complete Pack!

New Release - Gods and Heroes: Rome Rising

Posted: 21 Jun 2011 11:23 AM PDT

Gods and Heroes: Rome Rising is Now Available on Steam. Purchase Now and receive exclusive in-game bonus, the Phorcid Minion(offer ends 6/30/11).

Explore ancient lands and witness the cusp of civilization in vivid and expansive environments that contain multiple races and creatures from Roman Mythology in a vibrant world full of unpredictability. Players can set themselves apart and help define their role in the Roman Empire by fully customizing their characters, with up to four different character classes to choose from, each with their own strengths, traits and abilities.

Midweek Madness - James Bond: Blood Stone & Quantum of Solace at 66% off

Posted: 21 Jun 2011 11:07 AM PDT

"I’m Bond. James Bond."

Both James Bond: Blood Stone and Quantum of Solace will be available at 66% off now through Thursday at 4pm Pacific Time.

Blending first person shooting and third person cover combat, both James Bond: Blood Stone and Quantum of Solace puts you in control of Bond’s greatest weapon — his mind.

Magicka Updated Released

Posted: 21 Jun 2011 10:21 AM PDT


  • Characters are now able to teleport to water/ice areas.
  • Players are now able to cast self while in a pushed state.
  • Projectile charge time has been reduced from 3 sec to 2 sec.
  • Adjusted the way push is calculated.
  • Added damage immunity to characters who are being resurrected.
  • Water spray no longer knockdowns
  • Collision damage has been greatly increased.
  • Collision damage has been adjusted, characters should be knocked down more rarely.
  • The damage of lightning has been balanced and the origin and direction of lightning area cast has also been adjusted.
  • Ice damage has received some adjustments and balancing.
  • Beams now explode on the caster or merge point when reflected.
  • Decreased beams time to live.
  • Ice barrier-spawn damage has been balanced (lowered).
  • Ice lightning barrier damage has been adjusted.
  • Water barrier push has been adjusted.
  • Only one type of self casted shield may be active at a time.
  • Revamped self earth/ice shields.
  • Increased pure self shield rate of decay.
  • Pure self shields are now boostable.
  • Pure self shields touching other pure shields will now cancel both.
  • Increased elemental aura duration.
  • Aura time-to-live is now dependant on the element with highest magnitude.
  • Auras will now have its duration shown as a healthbar.


  • Added Player versus Player gameplay modes!
  • Added graphical “halo” to characters with elemental aura buffs.
  • Added game-pad targeting graphics.
  • The game lobby has been heavily revamped to accommodate versus settings and pack selection.
  • Item and magick packs have been added to customize versus gameplay.
  • Added server browser tabs for simpler filtering.
  • Added tool tips to lobby and server list.
  • Added “Nothing but a man, who can never fail” achievement.


  • Grease fields will now properly credit its owner as the attacker when doing damage.
  • Damages with push properties will now push the target in the correct direction (relative to the blast point)
  • Solved an issue with copied items having incorrect resistances (most notably Vlad’s gauntlet)
  • Added a drown animation to Vlad.
  • Losing control (pushed, killed etc) while charging a spell will now properly release the spell.
  • Fixed a bug in revive which would under some circumstances cause the Magick to try resurrecting an already living player.
  • Solved an issue where if an avatar spammed spells while trying to move he would in some situations get stuck in the cast animation.
  • Barriers and shields can no longer be healed by negative damage (ie life).
  • Napalm will now properly melt ice.
  • Fixed a bug where shooting an already dead character would still reward scores for the Lead Farmer achievement.
  • Fixed a bug where under certain circumstances a player wouldn’t get the Good Company achievement.
  • Fixed an AI-related issue where npc’s would gain infinite avoidance.
  • Improved path-finding stability significantly.
  • Fixed CTD magick ID.
  • Fixed a bug where a lobby game could sometimes crash if a player left.
  • Improved start-up stability for users experiencing very long delays before the menu becomes available.
  • Fixed issue with Rain magick for network clients.
  • Fixed issue with Blizzard magick for network clients.
  • Fixed an issue which allowed clients to join games in an adventure level-transition.
  • Fixed an issue where clients would display double the actual damage from attacks.
  • Fixed an issue where network clients would have problems picking up magick books from the ground.
  • Fixed an issue where network clients would never reach the endgame of a challenges.
  • Improved network damage communication.
  • Projectiles are now more stable over network games and their damage events will always trigger on clients.
  • The drown animation will no longer get stuck in network games.
  • Solved several minor network sync issues.
  • Nullify now properly removes elemental auras.
  • Water ripple effects are now properly removed whenever a character is removed or killed.
  • Fixed a bug where barriers would look wet, even though they are not.
  • Fixed a bug where dynamic lights would remain in the scene when it was restarted.
  • Fixed Imp specular texture, they will no longer appear white when wet.
  • Fixed the cloud jittering.
  • Improved bloom effects.

Known Issues:

  • Network uplink bandwidth, while improved, can be demanding.
  • Steam attempts to install XNA framework every time game is launched or rare occasion.
  • Characters and items can in rare cases fall through the level collision mesh, this is due to lag or poor framerate. Many general network improvements and general optimization will reduce this risk.
  • The game may appear to be stuttering even though framerate is good.
  • Krietor versus mode spawning is not completely synched over network and may result in colliding spawns.
  • Camera does not follow or focus on other network gamers in versus mode.
  • Avatars in charge state does not reset during Krietor mode.
  • Brawl mode score is not completely synched over network.

Daily Deal - Time Gentlemen, Please! and Ben There, Dan That! Double Pack 75% off!

Posted: 21 Jun 2011 10:02 AM PDT

Today’s Deal: Save 75% off Time Gentlemen, Please! and Ben There, Dan That! Double Pack!

Now Available - F.E.A.R. 3

Posted: 21 Jun 2011 12:05 AM PDT

F.E.A.R. 3 is now available on Steam in North America! Other regions will release soon, please check the game page for more details.

Point Man and his F.E.A.R. squad were tapped to stop an unknown man who had commandeered a secret battalion of telepathically-controlled supersoldiers. During the mission Point Man learned that the man wasn’t working alone. In fact, the very people Point Man was working to destroy were his telepathic, cannibalistic brother, Paxton Fettel, and his tortured and psychically powerful mother, Alma Wade!

In : PC

About the author

Leave a Reply

Your email address will not be published. Required fields are marked (required)

What is 5 + 13 ?
Please leave these two fields as-is:
IMPORTANT! To be able to proceed, you need to solve the following simple math.
Trending Now