Steam Updates and Releases 20 January 2012

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Flatout 3: Chaos & Destruction Update Released

  • Improvement allowing cars not to get locked up with one another

  • Roll of certain classes have been improved.

  • The default settings of Classic cars have been switched with the new settings. (eg: Steam Updates and Releases 20 January 2012standard setting is now the chaos&destruction setting)

  • Smashing destructable objects now will earn you boost and supermove, but are currently due to work on multiplayer functional in singleplayer only.

  • Speed game mode now has the same functionality / game logic as race mode.

  • "Classic Mode" now renamed to "Game Speed" because of reviewer setting the game to chaos&destruction meanwhile complaining game is way too fast.

  • Fixed "monstertruck wheels crushes my car" issue

  • Improved physics for the ’default’ Classic class tuning setting.

  • Added ’Classic’ setting for the Muscle Class.

  • Added new loading screens.

  • Tempered reaction for all explosions and other impact effects.

  • Upgraded first skin for default car, Grinder.

  • Streamlined ’CrashSiteX’ track. Go give it a try!

  • Reduced default A.I count for both race and challenge mode.

  • Player can now easily bash their way through opponents.

  • Balanced / tweaks for damage system.

  • Tweaks and feature improvements for the A.I.

  • Reduced default startgrid count for race and challenge mode.

Left 4 Dead 2 Update Released

Updates to Left 4 Dead 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
 

  • Item density pass.

  • Minor visual bugs fixed across all maps.

Death Toll 1:

  • Fixed a case where several rock props were intruding through a wall near the safe room.

Death Toll 2:

  • Fixed an case where survivors could jump into infected-only areas using an electrical box in the bridge holdout room.

Death Toll 3:

  • Removed an exploit where players could jump from the wheel pedestal of a flatcar onto a train car to skip the balcony area and exit the train yard.

  • Altered the PZ spawn area near the train yard exit. Instead of a tanker and a pile of gravel, it is now an overturned truck and van.

  • Church guy zombie returns!

Death Toll 4:

  • Blocked survivors jumping onto the left bus from the fence near the start, which allowed players to skip the beginning of the map.

  • Fixed pipe hanging in the middle of a room during end-level onslaught.

  • Removed the mounted gun, as this was causing players to try to outlast an infinite horde.

  • Added tooltip to prompt players to fight to the safe room when the onslaught begins.

  • Fixed a case where survivors could climb an electrical box prop into infected-only areas during the onslaught.

  • Fixed end-level trigger size exploit, which allowed players to stall the end of the map trigger by standing on top of a water-cooler.

Death Toll 5:

  • Swapped out the L4D2 mounted gun for the L4D1 mini-gun.

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Look for the deals each day on the front page of Steam.

Dota 2 Update Released

Updates to Dota 2 have been released. The updates will be applied automatically when your Steam client is restarted. Fixes include:

GAMEPLAY

  • Enabled Invoker!

  • Bloodseeker: Fixed Rupture not hurting heroes when they blink.

  • Bounty Hunter: Fixed Track ignoring Linken’s Sphere.

  • Morphling: Fixed Morph removing Curse of the Silent.

  • Puck: Fixed Ethereal Jaunt from triggering Last Word/Magic Stick.

  • Puck: Fixed Phase Shift autocasting if you were already stunned before.

  • Puck: Fixed being able to move in certain situations while auto-casting Phase Shift.

  • Silencer: Fixed being unable to steal Int from dying magic immune heroes.

  • Silencer: Fixed Last Word silencing invulnerable units.

  • Silencer: Fixed stealing intelligence from Reincarnating heroes.

  • Spiritbreaker: Fixed Charge of Darkness picking units that are invisible or in the fow when it tries to find a new target.

  • Spiritbreaker: Fixed Charge of Darkness ignoring Hex.

  • Spiritbreaker: Fixed Greater Bash working with illusions

  • Spiritbreaker: Fixed Greater Bash bonus damage working on Towers, Wards and Denies

  • Spiritbreaker: Fixed Charge of Darkness and Greater Bash going through Magic Immunity

  • Storm Spirit: Fixed Ball Lightning costing draining more mana if you cast it again while still in it.

  • Tiny: Ultimate Scepter upgrade is now enabled.

  • Tiny: Fixed Toss damaging allied units.

  • Fixed Dagon int bonus being off by 1.

  • Fixed Arcane Boots giving 300 mana instead of 250.

  • Fixed night vision radius being a little smaller than intended.

  • Standing right next to a tree no longer removes its vision obstruction.

  • Silencer: Fixed Global Silence silencing only heroes.

  • Enabled Silencer and Spirit Breaker in Captain’s Mode.

  • Fixed Healing Ward and Windrunner auras’ sticky durations to 2.5 seconds.

  • Fixed Dagon’s incorrect intelligence bonus values.

  • Fixed Heaven’s Halbred’s disarm allowing attack-spells to be cast through it.

  • Fixed Orchid using the old values at the new price.

  • Fixed Pipe not costing any mana.

  • Fixed Flying Courier HP not being upgraded after the last update

UI

  • Added Steam avatars to the dashboard.

  • Added Dota Profile page to the main menu, showing your personal match history, commendations and most successful heroes.

  • Fixed a bug where your control could be lost if you were selecting a enchanted/converted unit. It now goes back to your hero.

  • Party area of miniprofile now uses Steam avatars.

  • Party area of miniprofile now shows rich presence for friends

  • Party area of miniprofile now shows "View Steam Profile" link for non-friends

  • Party chat channel automatically gets focus when you join a party

  • Added a ’*’ to channel tabs with pending messages

  • Fixed being able to sell back an item for full price if it was combined using an item that had an active ability.

  • Added spacebar to pause games during replays.

  • Fixed clicking on the minimap border and then dragging into the minimap resulting in the camera getting stuck to the cursor.

  • Chat channels now get deleted if the last member in the channel goes offline.

  • Fixed clicking on blank space in the UI sending move orders to invalid locations.

  • Default private lobby version is now Tournament Mode.

  • When player names draw they now draw with player color instead of white.

  • Added leave party button in mini profile.

  • Now when attempting to cast-attack a target while hard disarmed, the error message "Can’t Attack" will appear when you reach attack range of the target.

  • Holding now spotlights your hero.

  • Illusions now copy the number of charges in source unit’s inventory items.

  • Fixed Courier purchase having no cooldown (now 7 seconds, primarily for accidental purchases early on).

BOTS

  • Fixed bots repurchasing a courier when their courier died.

  • Fixed a case where bots would buy duplicate flying courier recipes.

  • Improved Earthshaker bot’s Echoslam logic -

  • he’ll now search for optimal places to Blink + Echoslam.

  • Made bots better about detecting attacking units without cheating and detecting other units’ right-clicks.

  • Fixed Windrunner’s buildout which broke due to the new Orchid recipe build. Also added force staff to her build.

A.R.E.S. Update Released

Release note for A.R.E.S. version 1.42

  • Add Steam Cloud support

  • Remove unnecessary code

  • Minor bug fix

 

In : PC

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