Steam Updates and Releases 02 February 2012

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Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been Steam Updates and Releases 02 February 2012released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (TF2, DoD:S, HL2:DM)

  • Adjusted error messages on servers when players drop due to Steam authentication failure to be more clear

  • Additional important server messages now go to the server log instead of just the console

Team Fortress 2

  • Added The Conquistador

  • Added The Map Maker’s Medallion

  • Added new promotional items

  • Added information about item origins to the WebAPI

  • Added "DamagedPlayer" animation event for the HUD, fired when the local player damages other players

  • Fixed The Head Warmer not displaying unusual particle effects correctly

  • Fixed paint applying incorrectly on Max’s Severed Head

  • Fixed a server crash caused by Holiday Punch critical attacks on physics objects

  • Updated the Itsy Bitsy Spyer so it can also be equipped by the Sniper

  • Updated cp_foundry:

    • Clip brush collision smoothing by the forward spawn alternate exit
    • Fixed Nobuild exploits
    • Fixed the teleporter player trap on the roof of the forward spawn alternate exit
    • Fixed Nodraw and texturing errors
    • Fixed clipping of barrels on final cap points
    • Fixed fade distance on props
    • Fixed lighting bugs in spytech vistas
    • Removed props hidden in geometry
    • Removed ability for players to cap the final point by standing on the catwalk behind it

Nuclear Dawn Update Released

Client Changes

  • Added teammate player names and class icons to commander view.

  • Added player squad letter to name in both first-person and commander views.

  • Added backstab indicator for armknives to aiming reticle.

  • Added variable FOV slider to advanced video options (range 75 - 100, default 90).

  • Added option to disable motion blur in advanced video options.

  • Added alternate zoom method for commanders without scroll wheel (hold SHIFT + mouse up/down).

  • Added ironsights toggle option in advanced keyboard settings (default on).

  • Added crouch toggle option in advanced keyboard settings (default off).

  • Decreased frequency of structure under attack sound

  • Updated German and Russian localizations.

Fixes

  • Fixed career overview showing incorrect unlock level for class gizmos.

  • Fixed spawn selection on minimap

  • Fixed achievements being earned in training mode.

  • Fixed Golden Targets achievement counting commanders in bunker instead of commanders outside of bunker.

  • Fixed Team Domination, Around the Track, and Headshot achievements being impossible to achieve.

  • Fixed servers not showing in Steam server browser.

  • Outdated servers no longer show on Steam server list nor in-game.

  • Fixed firstperson, thirdperson, and thirdpersonshoulder commands not functioning.

  • Fixed Consortium commanders not getting credit for Sonic Turret kills.

  • Increased required build area for Transport Gates to stop players from getting easily stuck upon spawn.

  • Fixed thermal vision in armory exploit.

  • Fixed class change for health exploit.

  • Fixed Steam UpToDate web api not recognizing ND.

  • Ported in some engine stability fixes from Left 4 Dead 2.

  • Fixed some prediction issues with the Stealth’s arm knives.

  • Fixed using secondary attack button on knives not cancelling sprint.

  • Fixed plugin menus being hidden by loadout menu.

  • Fixed plugin menus ignoring input in commander view.

Server Downloads

  • Fixed custom maps not downloading.

  • Fixed all custom downloads not working without sv_downloadurl set.

  • Enabled sv_allowdownload, sv_allowupload, and net_maxfilesize cvars.

Other Server Changes

  • Added Motd support (use motd.txt or file specified by motdfile cvar).

  • Server hibernation no longer enabled by default.

  • Server hibernation setting can now be altered.

  • Enhanced and cleaned up server logging.

  • Added requested event properties for modders.

Maps
Oilfield

  • Added Oilfield Beta.

Oasis

  • Redesigned Empire spawn area to make it less exposed

  • Fixed able to hit assembler with m95 from Bath house roof

Rage Updated

RAGE 1.2 Patch Release Notes

This RAGE patch adds some new features and addresses various compatibility and performance issues.

New Functionality

Texture Detail: Enabling Texture Detail will improve up-close texture quality by performing upsampling with adaptive sharpening. This does not update or increase the resolution of the base textures included with the game but improves the perceived resolution and crispness of textures. This is an intensive operation and is only recommended if you have a quad-core CPU or higher. Please disable this feature if you encounter poor performance, stability issues or are given a notification that the game has run out of memory after loading a map. The Texture Detail option can be found in the Settings -> Video Menu.

Transcode Benchmark: A new benchmark has been added that determines how quickly texture data can be translated from the compressed format on your hard drive to a format that can be used by your video card. The higher your score, the faster your PC is able to make higher detail texture data available. This is not a traditional benchmark that runs through a scene of the game and returns a min/max/average framerate based on hardware and video settings. Other than the GPU Transcode option, the score will not be affected by changing any video settings. The Transcode Benchmark option can be found in the Settings -> Video Menu.

Error Messaging: If you attempt to apply video settings on a system that is not capable of handling them, an error may come up stating that your system ran out of memory. You will be allowed to continue, however, it is recommended that you either reduce your video settings until this message no longer occurs or you will be asked to restart the game with lower video settings. If you ignore this error and continue playing without altering your settings you will likely encounter texture corruption and/or system instability.

Automatic Video Settings Fallbacks: When an advanced video setting fails to apply, the setting may be set back to a safe default. Anti-aliasing will fall back to NONE if the allocation of a multi-sampled FBO fails. Texture Cache will fall back to SMALL when the allocation of a large texture cache fails. Texture Detail will fall back to OFF when large page table allocations fail. On failure, these settings will automatically fall back to safe values without the need for user input.

Patch Changes / Fixes

  • Fixed crash from potentially having stale transcode jobs in flight when switching between texture cache sizes.

  • Fixed crash from using SIMD optimized memcpy with a PBO pointer that is not 16-byte aligned.

  • Fixed GPU transcode option always turning off when restarting the game.

  • Fixed progression in Dead City where player could not advance through sliding door en route to the defibrillator upgrade.

  • Fixed CPU feature detection.

  • Fixed issues with launching MP by using double quotes around path name.

  • Fixed lack of texture detail on parts of the screen at high resolutions due to limited feedback analysis buffer.

  • Fixed thread stack space usage and freed up 700 MB of virtual address space.

  • Re-enabled UBOs.

  • Adjustments to default VDM values for balance.

New Release - Pineapple Smash Crew

Winner of the 2011 Eurogamer Indie Arcade Award, Pineapple Smash Crew is Now Available on Steam and 10% off until Thursday February 9th 10AM PST.

Pineapple Smash Crew is a fast paced tactical blast-em-up that features tight squad formation shooting, aliens, robots, zombies and grenades- loads and loads of grenades! It’s unique modern-retro flavour will take you back to the classics of old then smash you back into the present with a ’ka-boom!’

New DLC Available - Victoria II: A House Divided

The all new expansion, A House Divided, is now available for Victoria II on Steam!

The first expansion to Victoria II focuses on American Civil War era and enhances the political and economical aspects of the game. Carefully guide your nation from the era of absolute monarchies in the early 19th century, through expansion and colonization, to finally become a truly great power by the dawn of the 20th century.

Additionally, the rest of the Victoria catalog is 66% off today as part of the Daily Deal! Offer expires February 3rd at 10AM Pacific time.

Daily Deal - Victoria series, 66% off!

Today’s Deal: Save 66% off Victoria and Victoria II.

Look for the deals each day on the front page of Steam.

Weekend Deal - Warhammer Franchise 66% off!

Act now and save 66% on the Warhammer 40,000 Franchise during the Weekend Deal!

Plus, play the Retribution multiplayer for FREE starting now through Sunday at 1PM Pacific Time.
If you already have Steam installed you can click here to install or play.

Offer ends Monday at 10AM Pacific Time.

Discount excludes the Death Guard Champion Chapter Pack, Iron Hands Chapter Pack and Dreadnought DLC.

Now Available - Mortal Kombat Arcade Kollection

Mortal Kombat Arcade Kollection is Now Available on Steam and 15% off until Thursday February 9th 10AM PST.

The Mortal Kombat Arcade Kollection, contains all three classic games (Mortal Kombat, Mortal Kombat 2 and Ultimate Mortal Kombat 3) available for download. All three games are complete versions of their original and can now be played online.

Three iconic fighting games rolled into one hard-hitting, downloadable package.

Now Available - PixelJunk Eden

The critically acclaimed PSN hit PixelJunk Eden has swung its way to Steam and is 20% off until Thursday February 9th 10AM PST.

With a spectrum of new features and controls re-imagined specifically for the PC, PixelJunk Eden on Steam will feel brand new for even the most seasoned veterans of the PS3 version. Swing, climb, and jump your way through massive gardens of vibrant other-worldly plant-life in this truly organic platformer and grow each garden as you explore and guide your tiny yet agile "Grimp" toward the elusive "Spectra" which are hidden throughout each stage. Ride giant plants as they grow beneath you, then swing from them destroying Pollen Prowlers in an ever-increasing cacophony of pollen. Be fired from cannons, float in zero-G, warp to mirror worlds or simply be buffeted about by the wind while clinging desperately to a dangling leaf; each garden has a unique set of challenges, puzzles and enemies that will expand your mind!

Also available is the PixelJunk Eden Soundtrack featuring 17 original background music tracks featured in PixelJunk Eden and PixelJunk Eden Encore by indie musician Baiyon.

Magicka Update Released

Updates to Magicka have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

  • Updated the Hungarian localization.

 

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