Steam Updates and Releases 01 May 2012

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Now Available - Saints Row: The Third - Steelport Gangs Pack

Get some new gangwear for your wardrobe with six new outfits in the Saints Row: The Third - Steam Updates and Releases 01 May 2012Steelport Gangs Pack, now available on Steam!

Disguise yourself as a Morningstar Solider or blend in with the Luchador Specialist crowd. You can even try out the Decker cyberpunk style and get in touch with your inner techno-goth!

Midweek Madness - Bastion, 60% off

Save 60% off Bastion during this week’s Midweek Madness!

Bastion is an action role-playing experience that redefines storytelling in games, with a reactive narrator who marks your every move. Explore more than 40 lush hand-painted environments as you discover the secrets of the Calamity, a surreal catastrophe that shattered the world to pieces. Wield a huge arsenal of upgradeable weapons and battle savage beasts adapted to their new habitat. Finish the main story to unlock the New Game Plus mode and continue your journey!

In addition Bastion is now available on Mac! Buy it once. Play it on both Mac & PC!

Daily Deal - Crazy Machines Complete Pack, 50% off!

Today’s Deal: Save 50% off Crazy Machines Complete Pack!

Look for the deals each day on the front page of Steam.

Waveform Update Released

Waveform Update Released

Bug fixes:

  • Fixed the possibility of corrupt score data being sent to the leaderboard for the new weekly challenge

Total War: SHOGUN 2 Update Released

Patch Notes

  • Fix for long reload times when selecting "soft shadows" in graphics menu.

Now Available - Total War: SHOGUN 2 - Dragon War Battle Pack DLC

The Total War: SHOGUN 2 Dragon War Battle Pack is now available on Steam!

The Dragon War Battle Pack consists of six consecutively-played legendary battles from the Boshin War, depicting the campaign of Saigo Takamori. Previously only available in the “Fall of the Samurai” expansion, they can now be accessed in the original Total War: SHOGUN 2.

Command the féted warrior Saigo Takamori and his Imperial army. Wield the ferocious weapons of the late 1800s as you fight against the armies of the Tokugawa Shogunate, win Japan for the Emperor, and relive the War of the Year of the Dragon!

Now Available - Sniper Elite V2

Sniper Elite V2 is now available on Steam!

You are elite US sniper Karl Fairburne. Parachuted into Berlin amidst the Germans’ final stand, your mission is to prevent Nazi V2 rocket program technology from falling into the hands of the besieging Red Army. You must aid key scientists keen to defect to the US, and terminate those who would help the Russians.

In the dark days of the end of World War Two amidst the ruins of Berlin, one bullet can change history…

Jagged Alliance: Back in Action Update Released

V 1.13
Added Features

  • Added hard difficulty level as option on game start. Modifies enemy strength, income and starting funds.

  • Added tactical mode as option on game start.

  • Enemies have to be revealed via line of sight in tactical mode.

  • Sound sources are marked in tactical view as well as on the minimap

  • Added two new achievements for tactical mode and higher difficulty.

  • Added option to level recruited militia up via the location UI on the world map.

  • Added options to distribute militia via location UI (evenly across all combat zones, focused on a single combat zone)

  • Added sector inventory, accessible via Character Detail Screen

  • Always accessible in friendly sectors

  • Automatically includes all containers that have been opened and all enemy drops that have been spotted by the player

  • Accessible for militia recruitment and trading with NPCs

  • Added item exchange via Drag & Drop in Character Details Screen. Illegible mercs are marked red.

  • Within hostile sectors mercs need to be within 5m distance to be able to exchange items.

  • Stamina is reduced when returning to the strategic map when squads travelled great distances in the tactical view

  • Current ammo saved for each weapon, weapons are unloaded when being handed over to militia.

  • Militia will hand weapons back unloaded to prevent players cheating ammo via the militia equip screen

  • NPC Traders restock their inventory over time (rules can be modified via characters.txt)

  • Targeting line indicates best range of weapon and chance to hit via color from green (good) to red (bad)

  • Camera scrolling possible by moving the cursor to the border of the screen in fullscreen mode

  • Added Sound FX for melee attacks

  • Putting away a fire arm for non-combat actions (e.g. heal) will no longer reset the firemode of the weapon

  • Added scrollbar in mail list window

  • Added trash can icon to delete mail to mail window

Bug Fixes

  • Fixed some exploits that allowed to duplicate items via item exchange

  • Fixed bugs in squad selection via list on world map

  • Fixed regeneration of HP on world map, HP lost due to wounds takes longer to regenerate

  • Added missing text for Raider’s hiring dialogue

  • Fixed Blood not liking Magic due to a typo

  • Fixed MP53 weapon type not being specified

  • Fixed Deidranna’s sending of troops based on the player’s income becoming less likely

  • Fixed orientation of 66mm rocket shot from LAW

  • Fixed issue when player receives several items of the as quest reward and has not enough space in inventory to hold all of them

  • Fixed crash in tutorial

  • Fixed several mercs that move as a group changing positions after reaching their destination if one of them with active guard mode receives a new goto order

  • Fixed guard mode would prevent mercs from letting other mercs pass them

  • Fixed mail list not being cleared when starting a new game

  • Fixed item swap to player inventory for stacked items on rightclick and by "loot all"-button

  • Fixed bug in loner trait

  • Fixed bug in tough trait

  • Added slight offset to grenade explosions to prevent explosions inside ground to prevent grenades damage to be reduced by terrain

  • Changes to terrain to prevent grenades from falling through ground on machines with low frame rates

  • Fixed explosions not destroying armor correctly

Balancing Changes and Tweaks

  • Added grenade launcher ammo to containers in some locations in the world

  • Added grenade launcher ammo to the stock of some local traders

  • Slightly decreased accuracy of snipers when prone

  • Tweaked enemy attributes to adjust aim time in combat

  • Tweaked enemy perception to accommodate introduction of Line of Sight

  • Enemies drop the amount of ammo they have left in their weapon

  • Enemy area defenders swap random positions to make the game less predictable in tactical mode (interval can be modified via templatesAIdescription.txt)

  • Reduced chance of friendly fire between enemies

  • State of tanks is stored outside of levels

  • Destroyed tanks only respawn if the location still belongs to the enemy after 24 hours

  • Location of Limited Edition DaHonko Flakes is now randomized

  • NPC traders item list is sorted by item type

  • Tweaks and improvements to pathfinding and navmesh calculation, mercs should not slow down in narrow passages anymore

  • Tweaked damage done to vehicles by explosives making tanks harder to destroy with grenades alone

  • Localization

  • Polish language files added

  • Added missing texts for French

  • Added polish translation for game launcher

 

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