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Now Available - Saints Row: The Third - Genki Girl Pack

Posted: 03 Jul 2012 10:32 AM PDT

Saints Row: The Third - Genki Girl Pack is Now Available!

Drive in Genki Girl style with this assortment of vehicles. Sad Panda sports a dune buggy, Angry Tiger has her motorcycle, and Sexy Kitten drives a special sports car. Each of these rides is themed after the girls themselves, and pack a deadly surprise!

Midweek Madness - Rock of Ages - 66% off!

Posted: 03 Jul 2012 10:05 AM PDT

Save 66% on Rock of Ages during this week’s Midweek Madness!

A rock-solid combination of rock-rolling action, deep strategy, and captivating art and music from different ages of history, this is a game of crush or be crushed! Two castles stand opposed; one is yours, the other is your enemy’s. They’re a jerk and their castle sucks, so you’re going to try to smash it using an enormous boulder. Even as they build up their defenses, you’re ready to roll over them in order to raze that unsightly tower. But beware! There’s a giant boulder headed your way, too.

Rock of Ages Update Released

Posted: 03 Jul 2012 09:51 AM PDT

Updates to Rock of Ages have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

- New game mode: Obstacle Course. Race an opponent to the finish line avoiding enemy units while searching for powerups. Both players compete on the same course and the first to earn two points wins the match! Game mode is available for online play, split-screen versus and also against an AI opponent.
- Tweaked player respawn so it’s harder to use as an exploit.
- Invites window menu is displaying properly.
- Fixed flyer bug that was causing some units to not fire when they should.

Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

Posted: 02 Jul 2012 06:02 PM PDT

Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (TF2, DoD:S, HL2:DM, CS:S)

  • Fixed a problem that allowed spoofed IP addresses to make connections to the game server

Team Fortress 2

  • Teddy Roosebelt can now get assists in Pyrovision
  • Fixed Pyrovision sometimes activating in killcams for more than just weapons and cosmetics
  • Fixed exploit where the Scorch Shot could fire its short range kill pellet at the very beginning of the taunt
  • Fixed blood getting sprayed on the world in some cases in Low Violence and Pyrovision
  • Fixed decapitations creating head gibs in Low Violence and Pyrovision
  • Fixed Hitman’s Heatmaker headshot not properly getting counted on the scoreboard
  • Fixed tracers being fired for other weapons (SMGs) while in focus
  • Fixed Sydney Sleeper’s bonus not properly protecting against Decapitating Headshots
  • Added team color to rainbow-showered players in Pyrovision
  • Updated localization files

Counter-Strike: Source

  • Added ConVars sv_rcon_maxpacketsize and sv_rcon_maxpacketbans to allow server admins to control the maximum RCON packet size and whether or not users get banned for exceeding that limit. The defaults reflect the existing behavior.
  • Fixed not being able to import custom spray images on Macs
  • Fixed Macs cancelling http map downloads that take longer than 30 seconds
  • Updated the HTML renderer for displaying server MOTD

Source Filmmaker 0.9.5.3 Released

Posted: 02 Jul 2012 05:54 PM PDT

Source Filmmaker version 0.9.5.3 has been released. This update will be applied automatically when your Steam client is restarted. The major changes include:

  • now only exposing movie render resolutions that are available
  • fixed poster rendering black when ambient occlusion and progressive refinement were both off
  • fixed crash browsing files from the poster export dialog
  • fixed problem where having an old installation of Qt would case the SFM to fail to load
  • added Report a Bug help menu item that leads to sfmbugs@valvesoftware.com
  • fixed missing timeline gap context menu
  • fixed recording gameplay into new clip to update the timeline with the new clip
  • fixed a few crashes
  • added missing particle systems

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