Generation: Gamerz Avencast: Rise of the Mage First Look

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Avencast logoAvencast: Rise of the Mage has been in development for some time now and is scheduled for a Q3 release this year on the PC. This new RPG, we are told, successfully marries the dynamics of an action game with strong adventure elements creating an enthralling and unique gaming experience.

Lighthouse InteractiveLighthouse Interactive has recently announced that it has acquired the worldwide publishing rights to Austrian based developer ClockStone Software's action RPG. Lighthouse also publishes other games like Barrow Hill, Sword of the Stars, Keepsake and Warpath.

What's unique about AVENCAST?

"It effectively balances both combat and non-combat interactions for a perfect combination of both brains and brawn," says Erik Schreuder, CEO of Lighthouse Interactive. "By drawing from player-skilled action games like shooters and beat-em-ups, and combining those elements with the game mechanics of an RPG, AVENCAST offers players the excitement of crafting a powerful character, but also requires them to bring their own skills to unleash their hero's potential."

clockstoneMichael Schiestl, CEO of ClockStone Software promises: "AVENCAST will finally bring some fresh air into the present action RPG genre with a combat system that favors skillful gameplay over dull mouse clicking."

AVENCAST is not only about combat. There are strong adventure elements involving numerous perilous quests, scouring vast environments for powerful items, solving riddles, and engaging with various NPC's to advance the compelling story.

The player begins their journey as an adept attending the renowned magic academy AVENCAST a place of learning in a world of wizardry, wonder and untold mystery.

As an apprentice, the player is expected to complete a number of diverse quests to hone their skills in potions, spell casting, weaponry, and melee combat. As the story unravels, your character's purpose becomes clear things at the academy are not as they appear and when Avencast is descended upon by demonic hordes the very survival of his world is at stake. Armed with over 60 different combat moves and spells, and over one hundred different equipment items plus variations, the player must fight various nightmarish creatures and transcend dimensions into the past. The intriguing plot thickens revealing treachery, deceit, the tragic destiny of a forgotten people, and an astonishing truth that will forever change the battle scarred Wizard.

AVENCAST: Rise of the Mage is a game accessible to both novice RPG players while still challenging core RPG and Action fans with a great variety of skills and strategies. To find out more and to keep up with the latest news visit or

* 60 different combat moves and magic spells from three categories in two magic skill trees. 
* Equip your character with more than 120 unique items including magic weapons and armours.
* 360° free camera control without annoying auto adjustment 
* Over 30 Fantasy Based Monsters with Advanced A.I.
* Each with their own combat strategies, attacks, and defensive moves, their reactions are dependant upon the player's behavior, attack strategy, and even health. 
* Strong Player Personification In third person view, the character's appearance changes as they acquire new equipment, armor, and weapons. 
* State-of-the-art 3D Engine not only allows for a fluid combat system but also generates special lighting and shadowing effects for a fully engaging experience. Players are immersed into ominous settings like dark dungeons with looming pillars and large corridors; creatures are more imposing with their highly detailed silhouettes. 
* Learn Special Moves from Different Skill Trees Blood Magic (elementally charged blows with varying speeds, ranges, and damage properties) and Soul Magic (covers all kinds of ranged magic spells allowing better area control) both allow players to summon reinforcements during combat. 
* An RPG by mechanics, but also a game that can be enjoyed by a broad range of players – RPG, Action, and Adventure

Well if anything it looks nice, though if you watch the trailer you will see some of the effects like the blood are, how do I put it...lame. The blood pops up in spheres when a creature is struck and then almost instantly disappears. Nothing splatters on the floor, the weapon, the players and then slowly fades away after. No it just appears and then disappears. But the trailer is quite old now so maybe they improved on the effects. So on to the visuals!

Here's the trailer:


Here are the existing screen shots:

In : PC

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