BAFTA Award winners

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Last night Steven Spielberg claimed his third BAFTA mask, this time for his début as a games creator with his Boom Blox winning the BAFTA in the Casual category, outplaying Guitar Hero, LittleBigPlanet, Singstar Vol 2, Wii Fit and Buzz! Quiz TV.

Call of Duty 4: Modern Warfare won for Gameplay, Story & Character and also proved to be the public’s game of choice, winning the GAME Award of 2008 with a record 60,000 gamers casting their votes this year.

Dead Space took the coveted BAFTA mask in both sound categories (Use of Audio and Original Score).  Artistic Achievement went to the stitched and glued 3D world that is LittleBigPlanet while the Technical Achievement BAFTA went to Spore.  

In the Strategy category, Sid Meier’s Civilization Revolution took home the prize while Race Driver: GRID claimed the BAFTA for Sport. 

Left 4 Dead took the BAFTA in the Multiplayer category, Fable II won in Action and Adventure, while Professor Layton and the Curious Village was victorious in the Handheld category.  This year’s highly-prized Best Game went to Super Mario Galaxy which fought off very stiff competition from Call of Duty 4 : Modern Warfare, Fable II, Fallout 3, Grand Theft Auto IV and Rock Band.

The Academy is keen to nurture and encourage the up-and-coming stars in games, as well as recognising those at the peak of their talent. This year’s ceremony also included The BAFTA Ones To Watch Award. Working with the University of Abertay and its Dare To be Digital competition, this award was contended by three groups of university graduates who had each designed a new game prototype. The winning game was Boro-Toro, designed by a team calling themselves DarkMatter Designs.

The climax of the evening saw Jonathan Ross present the Academy’s highest honour, the Fellowship, to one of the founding fathers of the video games industry, electrical engineer, entrepreneur and founder of Atari inc, Nolan Bushnell. Credited by many for kick-starting the video games revolution, his Pong was the first video game to achieve widespread popularity in both the arcade and home console markets. 

In an exclusive Q&A at BAFTA on March 19, Nolan Bushnell will discuss the past, present and future of social gaming*.

In : PC

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