NBA 2K15 Update 3 Released on PS4, Expected to Xbox One & PC Soon

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Patch 3 for NBA 2K15 became available on PlayStation 4 yesterday, featuring several fixes to the game and its modes. A release has been scheduled for the Xbox One and PC “soon.”

The know-how for “all patch fixes will work in your existing game mode saves,” and the full details on this latest update are provided bellow:

General

  • Improvements have been made to the face scanning process. Please ensure you have plenty of balanced lighting (natural light is best) for best results.
  • Some players have received updates hairstyles/beards and new or updated head scans.
  • Improved lip sync and facial animations for a number of the Real Voice interviews with Doris Burke.
  • When accepting an Online Leagues invite on the Main Menu, the user will no longer lose functionality after accepting an invite, then canceling out of the Retrieving Content Data dialog.
  • Created/generated players will now have their hot zones updated when their position changes.
  • Users with very low teammate grades in All-Star Team-Up/MyPARK games will be removed from the current session.
  • (PC) Support for 21:9 resolutions has been added.
  • (PC) Support for adjusting controller vibration has been added into the VideoSettings.cfg file located in your %APPDATA% folder.

Gameplay

  • Fixed 3PT line recognition for jump shooters to prevent them from stepping over the line when attempting 3PT shots.
  • Pass speeds have been increased to reduce “floaty” passes.
  • Increased the AI’s usage of 3PT shots to better match real life NBA statistics.
  • Fixed overpowered behind-the-back dribble moves.
  • Addressed several cases of control unresponsiveness in the dribbling system.
  • Reduced contact dunk frequency for Posterizers in all game modes.
  • More impactful penalties instituted against “zig-zag” 3PT exploit.
  • Tuned defensive closeout speed and effectiveness.
  • Reduced the frequency of moving screen violations.
  • Changed the default setting for Defensive Assist online to 50 to help with on-ball defense.
  • Force receivers to play standing catches on check-ball passes.
  • Fixed an issue where a user’s pass release type request was being overridden during fast breaks.
  • Improved post shot selection for AI-controlled players to better match their tendencies.
  • Reduced the frequency of steals in perimeter body-ups.
  • Improved Points of Emphasis logic for late game situations.
  • Improved logic and spacing for players in the Triangle freelance offense

MyCAREER

  • Improved shot awareness and raised shot percentages for teammates in MyCareer to make them more effective.
  • Several improvements made to the Teammate Grade evaluation.
  • Users can now preview sounds in the Arena Media menu prior to purchasing.
  • Fixed a rare case where a player not on the team would appear in scenes with the MyPLAYER.
  • The requirements for the ‘Dimer’, ‘Acrobat’, ‘Scrapper’, ‘Spin Lay-in’, ‘Post Hoperator’, and ‘Charge Card’ badges have been lowered to make them a little more attainable.
  • The +/- stat will now display proper values after portions of the game have been simulated.
  • Fixed an issue where pre-game rituals would occasionally not trigger before a played game.
  • Corrected a case where the camera would sometimes look at the other team during a speaking huddle.

MyGM/MyLEAGUE

  • Addressed an issue where some save progress would be lost in an active save when loading a custom roster and playing a game outside of MyGM/MyLEAGUE prior to entering it.
  • Tuned DPOY formula in order to get more accurate award recipient finalists.
  • Fixed an issue where a player’s injury recovery time could dramatically drop when aggravating an existing injury.
  • Corrected an issue that was restricting some players from signing contract extensions in-season despite having the appropriate number of bird years.
  • Players that are focused on Injury Rehab will no longer aggravate existing injuries during Training.
  • Addressed an issue in the Gameplan where the rotation would reset when leaving a team-specific gameplan for a team that had 15 players on the roster.
  • Head Coach hirings/firings are now tracked in the Transaction Report.
  • Fixed a bug where the social media messages from different Power Rankings personalities would be incorrect when starting with a Fantasy Draft.
In : Console, PC

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