Gears of War Ultimate Edition’s Visuals For Xbox One Doesn’t Look Impressive

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The new Gears of War: Ultimate Edition has turned into beta on Xbox One, while Eurogamer have launched a video directly comparing the remaster with the original Xbox 360 game. However, there's is one problem left here: the gameplay footage doesn’t look good at all.

After being launched on Xbox 360, the original version of Gears of War was praised for its visuals, thus fans could be forgiven for thinking that the remastered Ultimate Edition of the game would be capable in this department, too. However, if the beta version is anything to go by, then many graphical changes have been made and many of them look detrimental to its overall appearance.

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If you have a look at the screenshot pulled from the Eurogamer video, you will see some moving cascading waves featured in the Xbox One version of the game as opposed to the still water of the Xbox 360. Though, the textures are notably lacking both on the water and on the pier shown in the shot.

There are some other pretty big gripes, too. For instance, the brightness has been turned up by a few notches, but instead of highlighting some great new work that’s been put into the textures and environments, it instead gives off a vibe similar to that of the much-maligned Silent Hill HD Collection. When the Silent Hill 2 and 3 remasters made their way to the Xbox 360 and PS3, fans of the series found that the foreboding tone of the game had all but vanished thanks to the brightness and contrast being fiddled around with too much – that looks to be the case here, too, with everything looking a lot “cleaner,” thus moving away from the series’ trademark darkened visual effects.

Another issue is that the fun lighting effect that would see the sparks from gunfire being reflected onto the player-character and his surroundings have seemingly been completely removed. No longer will your shots light up a corridor, which made for one of the coolest visual effects in the original game.

Still, the game runs at a lovely 60fps in multiplayer, so at least it’s very smooth even if it’s seemingly lacking in other departments. Maybe the team at Splash Damage, who are handling the remaster, will have improved its appearance when it releases in August, but given the short length of time from now until then, you should not expect any miracles.

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